* Friendly Vehicle lock: Lock-on weapons do not lock on to friendly vehicles.
* Fixed bug where friendly vehicles showed as valid targets. * Flag Capture bar now reacts accurately to players entering the capture radius. * If the player joins a squad while dead, the player will not be able to use the squad leader as a spawn point until they have respawned once. * Fixed issue with player not properly ranking up on servers where the continuously play. * Fixed the bug where helicopters abandoned in the air would continue flying. * Prevented ban list from being cleared in the event of a server crash. * Fixed issues with remote console and linux server. * Default Kit Selection: The kit that you used last is remembered at the beginning of the round and between maps. 10 is easiest, 100 is the most difficult. O Bot Difficulty: This setting determines the skill level of the bots. Team 1 is always the MEC, Chinese, or their allies, while Team 2 is always the USA, EU, and their allies. For example, setting this value to 25 means that 25% of the total bots will spawn in Team 1, and 75% in Team 2. O Bot Ratio: This setting allows you to determine the percentage of total bots that will spawn for each team. O Number of Bots: This setting allows you to determine the total number of bots that will spawn in game. Several new options have been created that will allow the server creator to modify how the bots behave in game. * Co-op: Co-op Mode allows you to play Single Player levels on the Internet and LAN with both AI controlled bots and human players. * Air dropped vehicles: Squad members can now send a request up the chain of command for a vehicle to be dropped at their location. This is the v1.3 patch for Battlefield 2 and Battlefield 2: Special Forces, updating the incredible first-person shooter and its recent expansion - fixing bugs and more. Battlefield 2: Special Forces Patch v1.3